PYME.LMVis.shader_programs.DefaultShaderProgram module

class PYME.LMVis.shader_programs.DefaultShaderProgram.DefaultShaderProgram(clipping={'v': [-1000000.0, 1000000.0], 'x': [-1000000.0, 1000000.0], 'y': [-1000000.0, 1000000.0], 'z': [-1000000.0, 1000000.0]})

Bases: GLProgram

class PYME.LMVis.shader_programs.DefaultShaderProgram.ImageShaderProgram

Bases: DefaultShaderProgram

class PYME.LMVis.shader_programs.DefaultShaderProgram.OpaquePointShaderProgram(clipping={'v': [-1000000.0, 1000000.0], 'x': [-1000000.0, 1000000.0], 'y': [-1000000.0, 1000000.0], 'z': [-1000000.0, 1000000.0]})

Bases: DefaultShaderProgram

class PYME.LMVis.shader_programs.DefaultShaderProgram.TextShaderProgram

Bases: DefaultShaderProgram