PYME.LMVis.shader_programs.DefaultShaderProgram module¶
- class PYME.LMVis.shader_programs.DefaultShaderProgram.DefaultShaderProgram(clipping={'v': [-1000000.0, 1000000.0], 'x': [-1000000.0, 1000000.0], 'y': [-1000000.0, 1000000.0], 'z': [-1000000.0, 1000000.0]})¶
Bases:
GLProgram
- class PYME.LMVis.shader_programs.DefaultShaderProgram.ImageShaderProgram¶
Bases:
DefaultShaderProgram
- class PYME.LMVis.shader_programs.DefaultShaderProgram.OpaquePointShaderProgram(clipping={'v': [-1000000.0, 1000000.0], 'x': [-1000000.0, 1000000.0], 'y': [-1000000.0, 1000000.0], 'z': [-1000000.0, 1000000.0]})¶
Bases:
DefaultShaderProgram
- class PYME.LMVis.shader_programs.DefaultShaderProgram.TextShaderProgram¶
Bases:
DefaultShaderProgram